Everything
you need to know about
Determining
your Scoring System
or
"The Relationship Between How Competitors Vie With One Another
and the Way You Score Them"
but
didn't know who to ask
The
RC Help Articles are especially written for people new to
the Race Committee. This article discusses what you need to know to
score your Event based on your Competition Format and other options.
First of all, understand that there are up to seven steps (it could
be as few as one or as many as seven) that must be considered when determining
your scoring options. These seven steps involve selecting various options
among the following formats:
Competition:
how competitors vie with one another
Start:
how competitors start the race
Course:
how many times around the course or number of laps
Finish:
how you record finishing places
Scoring:
which system you'll use
Recognition:
how you'll recognize the winners
Points:
the kind of points you'll award, if any
COMPETITION
FORMAT
How
competitors vie with one another is called "Competition Format".
You can compete everybody all in one group (the ALL RACE competition
format option). You can compete everybody by their Fleet (the BY FLEET
competition format option). You can compete everybody by their Class
within their Fleet (the FLEET BY CLASS competition format option). Or
you can compete everybody by their Division within their Class within
their Fleet (the FLEET/CLASS BY DIVISION competition format option).
Or, for Slalom Racing, you can compete everybody by Heat (ALL RACE competition
format option), or by Heat within their Fleet (the BY FLEET competition
format option), or by Heat within their Class within their Fleet (the
FLEET BY CLASS competition format option), or by Heat within their Division
within their Class within their Fleet (the FLEET/CLASS BY DIVISION competition
format option).
When
would you usually use each of these Competition Formats?
You
might use the ALL RACE option for a small event (RaceManPro Scoring
Protocols [1] through [15]).
You
might use the BY FLEET option for larger events (RaceManPro Scoring
Protocols [16] through [20]).
You
might use the FLEET BY CLASS option at a championship event with large
Classes (RaceManPro Scoring Protocols [21] through [24]).
You
might use the FLEET/CLASS BY DIVISION option at a large event where
you compete everyone in their Division (RaceManPro Scoring Protocol
[25]).
Or,
if you have computer software like RaceManPro
from the Race Management Professionals, you might opt to use the computer
generated Heat Assignments and let everyone compete by Heats within
their larger group: VIRTUAL ALL RACE SLALOM (RaceManPro Scoring Protocols
[13] through [15].
How
would you usually start and finish each of these Competition Formats?
When
you use the ALL RACE
options, you start everyone together on the same start line at the
same time, run them the same number of laps around the course, and
finish them on the same finish line. You would mark your single scoresheet
from "1" to "NRacers".
When
you use the BY FLEET options, you start your Fleets
separately. You have a separate scoresheet for each Fleet marked from
"1" to "NRacers" in the Fleet.
When
you use the FLEET BY CLASS options, you start your
Fleets with their Classes separately. You have a separate scoresheet
for each Class marked from "1" to "NRacers" in
the Class.
When
you use the FLEET/CLASS BY DIVISION option, you start
your Fleets with their Classes and Divisions separately. You have
a separate scoresheet for each Division marked from "1"
to "NRacers" in the Division.
When
you use the VIRTUAL ALL RACE options ([9-11] and
[13-15], you can start everyone on the same line at different times,
have different number of laps for the various groups if you want,
finish everyone on a common finish line and have a common scoresheet
marked "1" to NRacers in Event. While this makes life easy
for the Race Director, it can be a scoring nightmare for everyone
else unless you have a software program like RaceManPro
which can sort it all out in seconds!
The
"VIRTUAL ALL RACE" option takes a little explaining! It means
"existing in effect or essence although not in actual fact or form".
If you had a separate scoresheet for each competition group, you wouldn't
need a special scoring protocol with a fancy name like "VIRTUAL
ALL RACE" but you would need more scorekeepers and a way to identify
the racer's group as they crossed the finish line OR a way to convert
overall scores into smaller group scores (OVERALL to FLEET, OVERALL
to CLASS or OVERALL to DIVISION or OVERALL to HEAT).
If
you didn't convert scores, the only valid score totals are those which
belong to the first group you started and, for Course Racing, you'd
probably end up with the Sport Class with their single lap having lower
score totals than the top runners which wouldn't make any sense at all!
Since a lot of racers like to see their overall finish places as well
as their smaller group ranking, you need a special scoring protocol
and we call it "VIRTUAL ALL RACE". (Note: RaceManPro uses
the same reports for all racing. For Course and Course/Slalom, the value
inside the box on the report is the Fleet, Class or Division finish
place. For Slalom, the value inside the box is the Heat finish place).
Enough
on how competitors vie with one another. Let's move on now and look
at the START in more detail.
START
There
are basically three ways you can handle the start.
Everybody
in their competition group (ALL RACE, BY FLEET, FLEET BY CLASS or
FLEET/CLASS BY DIVISION) can start at the SAME time on the SAME line.
Or,
Everybody
in their competition group can start at DIFFERENT times on the same
line or at DIFFERENT times on different lines. Or,
If
you're using computer generated heat assignments, you can start everybody
in their competition group by heats (the SLALOM option).
Remember,
if you use ALL RACE, BY FLEET or FLEET BY CLASS formats and you specify
DIFFERENT start time or line or number of laps and SAME or common scoresheet,
you must use one of the "VIRTUAL ALL RACE" conversion scoring
protocols.
By
the way, never use CONV TO FLEET, CONV TO CLASS or CONV TO DIV scoring
options with SLALOM starts! What would happen if your heat of 8 racers
came from 8 different competition groups? You'd have 8 First Places!
For Slalom Racing, it's important to use the VIRTUAL ALL RACE CONV TO
HEAT scoring protocol. We've actually made it difficult for you to do
otherwise.
You
might wonder why you need the CONV TO FLT, CONV TO CL and CONV TO DIV
scoring protocols when you have VIRTUAL ALL RACE scoring protocols?
Well, each is designed for a specific purpose. The CONVERSION options
share the same parameters as the BASIC and RELATIVE options: SAME Start/Laps
and SAME Scoresheet. The VIRTUAL ALL RACE options are designed specifically
for DIFFERENT Start Times/Lines/Laps but SAME or common scoresheet.
The VIRTUAL ALL RACE options require a more complex protocol than the
regular CONVERSION options.
FINISH
The way you record finishes are also of concern only in certain cases.
By definition, the ALL RACE competition format uses SAME or one common
scoresheet while the FLEET/CLASS BY DIVISION competition format uses
DIFFERENT or multiple scoresheets, one for each Division. But for the
BY FLEET and FLEET BY CLASS competition formats, you will have to select
a finish format. When you come down to it, there are only two ways to
handle the recording of finish line positions. You can record finishing
places all on the SAME scoresheet or you can use a DIFFERENT scoresheet
for each group or it won't make any difference, in which case you label
it SAME/DIFF.
SCORING
There
are four Low Point scoring formats:
BASIC
SCORING
RELATIVE
SCORING
CONVERSION
SCORING
COOPERATIVE
SCORING (covered separately in RC Help Article
#12)
Basic
Scoring
In
BASIC SCORING, you compute total, ranking and points earned. Since everyone
in the group (whether it be ALL RACE, BY FLEET, FLEET BY CLASS or FLEET/CLASS
BY DIVISION) competes together, the total is always the overall or larger
group total.
Relative
Scoring
If
you sort the Basic Scoring results by Fleet/Class by Division, you'll
have RELATIVE SCORING. Each racer's Division ranking will be related
or relative to their larger group ranking. You usually award points
based on the FLEET or CLASS group ranking. If the event is large, however,
you might want to consider awarding points based on DIVISION ranking,
thus helping to minimize the possible disincentive factor.
Conversion
Scoring
If
you convert each racer's larger group finishing place for each race
to their smaller group finishing place for each race, you'll have CONVERSION
SCORING. Results obtained through Conversion Scoring are usually the
same as for Relative Scoring except in cases where a racer's performance
varies a great deal and the number of discards are insufficient to negate
the poor performance. Then look for possible ranking reversals between
the larger group totals and the smaller group rankings where a racer
with the lower (and thus better) total, can actually lose to a racer
with a lower (and thus better) smaller group ranking.
Because
of the possibility of ranking reversals inherent in Conversion Scoring,
you may want to consider using it only in special cases. For example,
if you plan on awarding an overall trophy to the winner of a Multi-Discipline
Regatta and you plan on using Fleet/Class by Division Competition format
for one of the disciplines (like Wave Performance), then you must use
Conversion Scoring to equalize the points tallied from all disciplines.
Or, if you start two Fleets on the same line, 6 minutes apart, send
the Olympic Sailing (Pumping) Fleet/Open Sport Class around once while
the Olympic Sailing (Pumping) Fleet/Open Class goes twice, and you finish
them on the same line using a single scoresheet, then you must use one
of the 'Virtual All Race" conversion scoring protocols which converts
the overall finishing places to Fleet, Fleet by Class or Fleet/Class
by Division finishing places. Otherwise, it's probably better to go
with Relative Scoring. If however, you really like Conversion Scoring
and want to use it for all your events, then consider how to handle
ranking reversal complaints should they occur. The fairest solution
is probably to assign involved racers the same ranking since you cannot
really determine who is the top performer since you lack elapsed time
data.
By
the way, don't let the "smaller group" and "larger group"
terms confuse you. The largest competition group is ALL RACE where everybody
competes together. The next size competition group is FLEET and By Fleet
racing in the United States of America is divided into OLYMPIC (PUMPING}
and CLASSIC (NON-PUMPING). The next size competition group is FLEET
BY CLASS and Class racing in the United States is divided into OPEN,
LIMITED and INTERNATIONAL and OPEN SPORT, LIMITED SPORT and INTERNATIONAL
SPORT (the SPORT CLASS is a once around class usually on shorter courses).
The next size competition group is FLEET/CLASS BY DIVISION and Divisional
racing is divided into age groups (like Juniors 15 and under, Juniors
16-18, Men and Women 19-34, Men and Women Masters 35-44, and so on)
and weight groups (like Light, Medium, Heavy or Super). Finally, the
smallest competition group is the HEAT and a large Division may be divided
into several Heats or Starts.
(Note: the above Competition Format was being used at the time this
article was written. However, in 1997, when five of us "old timers"
left the US Windsurfing Executive Committee, that was all changed,
regretfully from my point of view).
Basically,
all four scoring options are available to all competition formats but
there are notable exceptions. You can't use Conversion Scoring for Slalom
Starts (except CONV TO HEAT) when you use computer generated heat assignments
and all racers compete in every race since the conversion of larger
group finishing places to smaller group finishing places compresses
the point spread and thus makes the results meaningless. For example,
if you have 12 racers in a heat, representing 7 Divisions, you'll convert
their scores to 7 First Places and most likely, 5 Second Places! You
can use the CONV TO HEAT since RaceManPro converts the overall finish
place directly to the Heat finish place bypassing the Fleets, Classes
and Divisions.
RECOGNITION
It's
easy to determine your "recognition format" since the options
are the same as for "competition format". You can recognize
top performers all in one group (the ALL RACE option). You can recognize
top performers by their Fleet (the BY FLEET option). You can recognize
top performers by their Class within their Fleet (the FLEET BY CLASS
option). Or you can recognize top performers by their Division within
their Class within their Fleet (the FLEET/CLASS BY DIVISION option).
If
you select the ALL RACE competition format combined with BASIC SCORING,
then you have only one recognition format to chose from: ALL
RACE. If you select the BY FLEET competition format combined with BY
FLEET SCORING, then you have only one recognition format to
chose from: BY FLEET. If you select the FLEET BY CLASS competition format
combined with FLEET BY CLASS SCORING, then you have only one recognition
format to chose from: FLEET BY CLASS. Finally, if you select the
FLEET/CLASS BY DIVISION competition format, you're limited to FLEET/CLASS
BY DIVISION scoring format and FLEET/CLASS BY DIVISION recognition
format (and FLEET/CLASS BY DIVISION points format as well).
Moving
now from Basic to Advanced Scoring, if you select RELATIVE SCORING,
then by definition you're limited to FLEET/CLASS BY DIVISION recognition
format. Finally, if you select CONVERSION SCORING, then you have
the full range of recognition formats available to your competition
format (three for ALL RACE [By Fleet, Fleet by Class and Fleet/Class
by Division], two for BY FLEET [Fleet by Class and Fleet/Class by Division]
and one for FLEET BY CLASS competition formats [Fleet/Class by Division]).
Now, is this all perfectly clear?
POINTS
Finally,
you have five options for awarding points. But first, let's review the
reason for "Reverse Scoring". Remember, not all events are
created equal. Larger events always have a greater competition level
since the more competitors you have to compete against, the greater
your chances of being defeated. First Place in an event of 100 is worth
more than First Place in an event of 20! You need some way to reflect
this competition worth or value when adding Event results together for
a Regatta or Season recap. One way to do this is to "reverse score"
since the points awarded are a reflection of the competition level.
Low Point/Reverse Scoring rewards those that win at the larger events.
It's
easy to determine the points awarded since the formats are the same
as for competition format. You can award points based on the number
of competitors in the entire group (the ALL RACE option). You can award
points based on the number of competitors in their Fleet (the FLEET
option). You can award points based on the number of competitors in
their Class within their Fleet (the CLASS option). Or you can award
points based on the number of competitors in their Division within their
Class within their Fleet (the DIVISION option). Or you can chose to
award no points at all (the NONE option). This option might be used
if you have only a single event a year and there's no need to recap
a regatta series or if you're conducting the season's "grand finale"
and all you need do is determine ranking.
By
now it should be clear that for the By Fleet and Fleet by Class competition
formats, the key to which scoring system you use is how you handle the
start times and number of laps AND the finish line scoresheet!
In
a nutshell, as long as you start each group at the same time and they
complete the same number of laps, you can use any finish and scoring
option you want (except you'd have no reason to use the Virtual All
Race options).
See
the Summary table at the bottom of this page for an overview of what
we've been talking about.
Remember
that an Event conducted properly is more fun for everyone! Whatever
you do, avoid making up new rules and scoring protocols "on the
fly". Chances are, if you do, you'll bias the results and could
easily invalidate them. Competitors trust the Race Committee to know
what they're doing ... but when results just don't "seem"
right, they will complain ... and when they do, it's no fun for anyone!
As
you've seen from this article, event scoring can be complicated and
even mind boggling. When programming RaceManPro,
we had to figure out all the possible logic threads and scoring protocols,
apply them to actual event results, carefully analyze the results looking
for ranking reversals, and figure out why they occurred ... so we've
already done all the hard work for you. All you have to do is follow
the guidelines in these Race Committee Help Articles, use RaceManPro,
and be confident you'll conduct a fair and fun event for everyone.
For
your information, over the years we've looked into a number of suggested
scoring systems. In every case, we decided against including them in
RaceManPro general release due to the extreme
bias they created and/or the extreme complexity of the protocol, making
manual scoring difficult, time consuming and error prone. Therefore,
if RaceManPro doesn't include it, you probably
don't need it!
Best
wishes for a successful racing season. And, by the way, "Congratulations!"
on becoming one of the most educated Race Committee members in the world!
We hope you have a long and enjoyable career!
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