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Windsurfing PapaMaui On the World Wide Web at papamaui.com Home
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1. Why Have Rules Anyway?2. Competition Formats3. Scoring Systems - Part 14. Scoring Systems - Part 25. Determining your Scoring System6. Discards (Throw Outs)7. Penalty Scores8. Tie Breaking Rules9. Planning for Your Event10. Recap Tabulation Methods - Part 111. Recap Tabulation Methods - Part 212. Sport Class Cooperative Competition13. Behavioristic Windsurfing14. The Race Committee15. Preparing for an Event16. Proposed Event Budget Form17. International Sailing Federation New Brief Racing Rules for Slalom and Course Racing Including Course/Slalom and Long Distance18. Hawaii Wave Riding Rules19. Conducting Your Event20. Explaining the New Racing Rules21. Notice of Race and Sailing Instructions
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Everything you need to know about Recap Tabulation Methods (2) but didn't know who to ask The RC Help Articles are especially written for people new to the Race Race Committee. This article discusses why you should transfer points to the Regatta or Season Recap instead of ranking. Previous RC Help articles have recommended Low Point/Reverse Scoring as the scoring system of choice because it's Easy to understand, Provides for fast and accurate manual scoring, Rewards racers according to the size of the event, and is Fair to all. They have also explained how to "reverse score" (turn the Event's ranking column upside down) and transfer the Points (not Ranking) to each discipline's Regatta or Season Recap (or summary of Events and Points awarded) thus reflecting Competition Level and Competition Value. Competition Level is related to competition size. Question: Is 1st Place in "Event A" with 50 competitors always equal to 1st Place in "Event B" with 150 competitors? Answer: Obviously not! Larger events have a greater Competition Level since the more competitors you have to compete against, the greater your chances of being defeated. You need some way to reflect this Competition Worth or Value when adding event results together for a Regatta or Season Recap and reverse scoring is the easiest and fairest way to do it. If every Event in your Series (or in the region, state, nation or world for that matter) had exactly the same number of competitors, there would be no need for reverse scoring and the terms "Competition Level" and "Competition Value" wouldn't be needed. What about Competitor Skill Level? Question: Is 1st Place in "Event A" with 50 competitors always equal to 1st Place in "Event C" with 50 competitors? Answer: Maybe, maybe not. If "Event A's" competitors are all novices and "Event B's" competitors all Pros, then obviously not. Unless you're running an Invitational Event or an event that requires qualification, or screening your competitors for Open, One Design or Sport Fleet, or seeding your heats, you have little or no control over the skill levels of competitors who enter. However, if "Event A" and "Event C" has about the same mix of skill levels, then the rankings might be equivalent. Reverse Scoring really isn't intended to differentiate between Competitor Skill Levels. That's primarily the job of the scoring system! Reverse Scoring primarily recognizes the fact that competitors who do well in a larger Event probably had a more difficult time doing so than competitors who do well in a smaller Event, and should be rewarded accordingly. Are there any alternatives to our recommended Cumulative or High Scores Tabulation Methods? We know of only one and it's actually more of a Scoring System (referring to Event scoring and final results tallying) than a Tabulation Method (referring to Recap final results tallying). We call it the "Open Table Scoring System Tabulation Method" (Open Table Tabulation Method for short) and here's how it works: Instead of tallying POINTS earned from each Event (Cumulative Tabulation Method) or POINTS earned from the top 3 Events (High Scores 3 Tabulation Method), this method copies every competitor's FINISHING PLACES for every race in each Event in the series onto a separate table (which is left open for the duration of the series, thus the term "Open Table Tabulation Method"), and at the conclusion of the series, re-computes totals, tie-breaking and ranking. If you had a Series of four Events with four races each, you would get to throw out one race in the 1st four races, one in the 2nd four, one in the 3rd four and one in the 4th four, for a total of four discards, rather than 3/11+ if you're using the popular 1/4, 2/7 and 3/11 discard rule. An optional feature of this method is the possibility of counting only three of the best four Events, which would mean an additional three discards for a total of seven. If you like a lot of extra work, this system might appeal to you! Since I personally don't like a lot of extra work, I don't like this system, I mean method, or whatever it is ;-) . Summarizing, Cumulative Tabulation Method: Rewards faithful race attendance and racers who do consistently well throughout the Series. Penalizes racers who happen to have a bad day or two, but the greater the number of Events in the Series, the less of an effect this has on rankings. Racers with "average" skills who compete often can actually place higher than racers with "superior" skills who compete seldom. Due to the fact that Competition Value is figured in, the method benefits racers who do well in larger Events in their Region. High Scores 3 Tabulation Method: Rewards racers who have at least three good days of racing. Doesn't penalize racers who happen to have a bad day or two. Allows racers the opportunity to travel elsewhere to compete or volunteer for the Race Committee without penalty. Due to the fact that Competition Value is figured in, the method benefits racers who do well in larger Events in their Region. Open Table Tabulation Method: Discard schedule of 4/16 or 7/16 seems excessive, benefiting the competitor who missed an Event or several races, had a number of bad races, a breakdown or two, or a lot of bad luck, rather than rewarding consistent performance and faithful race attendance. When an Event Series has a lot of races, the negative impact of one or two poor races on the final results lessens; raising the number of discards seems counter-productive except perhaps for the Sport Fleet or a Fun Race Series. If discards follow the popular 1/4, 2/7 and 3/11+, results would be nearly identical with Low Point Scoring the entire Event Series! But, as long as you have to arbitrarily throw out one race per Event, this method will favor the racer with only one bad race per Event and disfavor the racer who had a bad day (or who had to miss an Event, unless of course, the option of discarding an Event was used). The method is definitely more labor intensive than Cumulative and a lot more labor intensive than High Scores 3, thus is "scorekeeper unfriendly". We seriously question if the extra time and effort can be justified. The method seems to result in more ties than Cumulative or High Scores 3, especially when the "discard worst Event" option is used. Since Competition Value is NOT figured in (provided of course the Events were significantly dissimilar in size), the method puts competitors who compete in larger Events on parity with competitors who compete in smaller Events. When the roster sizes for the Events are similar, we can find no reason to use this system as the disadvantages outweigh any possible advantages. We could not determine at what point, in terms of roster size differences, this method would begin to show results that might justify the re-calculation of final results.; Finally, we've never taken the time to write the code for this unusual method so we've not been able to do a full comparative analysis. We have manually tallied a small "constructed" series of Events using the Cumulative, High Scores and Open Table Tabulation Method and the results for the top 3 racers and a larger bottom group were about the same although the large mid-group seems to have a lot of ranking reversals.
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